Games for Parents to Play with their Children


Here are some games that you can play with your child. These games are the same or similar to the games your child will play in his or her math class as well as those that your child may bring home throughout the school year. Games are great tools to help students have fun while learning. The games provided are for kindergarten through fourth grade and can be adapted to fit your child. Have fun playing them.



SNAP IT (Kindergarten and first grade)
You will need: Two or more players and cubes (eg.7) that snap together.
How to play: Players snap cubes together. On a signal, players break trains into two parts and tell how many cubes are in each hand.
Variation:
Break the trains behind their back, show one part, and then predict how many cubes are still behind their back.
Note: It is best if each player has 7 objects that snap together. If you do not have access to cubes, you can use 7 pennies (or similar small objects). Now instead of breaking their train, they are dividing their train into two parts.

ON AND OFF (Kindergarten and first grade)
You will need: Two players, 8 - 20 counters and half a piece of 8 ½ x 11 paper (mat)
How to play: Players toss set of counters over the paper and record the number of counters that land "on" and "off" the mat, repeating this ten times.

GRAB BAG (Kindergarten and first grade)
You will need: Two or more players and counters (e.g. 8) in a bag
How to play: One player puts 8 counters in a bag, reaches in and takes some counters out. Player opens hand to show the counters taken out, and then says: "I had 8 in the bag and took out 5. How many do you think are still in the bag?" Player holding the bag can then confirm if the other player's guess is correct. Players then switch roles, trying different combinations as well as eventually using a different number of cubes in the bag.

CIRCLES AND STARS (Third grade)
You need: Two players and one die
How to play: Player A rolls the die, then draws that number of fairly large circles.
Player B rolls the die and does the same.
Player A rolls the die and draws that number of stars in each of his circles.
Player B rolls the die and does the same.

Each player writes the number sentence that tells how many stars he or she has (e.g. four circles with 3 stars in each circle would be 4 x 3 = 12 stars). Play six rounds, then determine the total number of stars that each player has.

Variation: For each round, after Player A draws stars in his circle, determine the probability that Player B will end up with more stars than Player A.

Adapted from Math by all Means: Multiplication by Marilyn Burns

HOW MANY ROWS? HOW MANY IN EACH ROW? (Third and fourth grades)
You need: Two players, one die and a recording sheet for game (has one 10 x 10 grid for each player)
How to play: Player A rolls a die two times. The first roll determines the number of rows and the second roll determines the number of squares in each row. Player A draws a rectangle that corresponds to the rolls in any location on the grid on the recording sheet, then writes the number sentence (e.g. 3 x 4 = 12) in the rectangle.

Player B rolls the dies twice. Again, the first roll determines the number of rows and the second roll determines the number of squares in each row. Player B draws the rectangle that corresponds to the rolls in any location on the other grid, then writes the number sentence in the rectangle.

Players take turns. Each rectangle drawn cannot overlap a previous rectangle. Each player continues until he or she is unable to place a rectangle on the gird. At that stage, the player records both the total number of squares covered by rectangles on the grid, as well as the number of uncovered squares.

Variation: After rolling the die twice to determine a product, the player can make any rectangle that covers that number of squares.

Adapted from Math by all Means: Multiplication by Marilyn Burns

Mathematics Education Collaborative (MEC)
Building Support for School Mathematics: Working with Parents and the Public